The Append Nodes Basics in Unreal Engine Materials

What Is the Append Node in Unreal Engine?

If you’re building materials in Unreal Engine, the Append node can make your life easier. It lets you combine scalar values or vectors to create new vectors with more channels, like Constant2, Constant3, or even Constant4. That means you can easily construct RGB or RGBA data and reorder texture channels as needed.

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Append Vector Node

The Append Vector node helps you combine different values together—like stacking them side by side.

It takes two inputs:

  • A is your base input.
  • B is the input you’re appending to A.

For example, if you append two Constant values, you get a Constant2Vector.
Add one more? Now, you’ve got a Constant3Vector, which can be used as RGB color data.

You can plug this into a material and tweak the R, G, and B channels separately. Great for color control, and even better for workflow clarity.

append vector node setup in Unreal Engine

append vector node connecting constants


Reordering Texture Channels

Need to swap red and green channels in a texture? The Append Vector node can help with that too.

Textures often contain different data in their R, G, and B channels. By pulling out individual channels and appending them in a different order, you can customize the channel mapping to fit your material needs.

For example:

  • Append G with R → now G becomes red, and R becomes green.
  • Append that with B → and you’ve got a reordered RGB.
rearranging texture channels with the append vector node

texture sample node with separated RGB channels, rearranged with the append vector node


Append Many Node: Fast Multi-Channel Control

Need more speed? Try the Append Many node—it’s a powerful function that lets you append up to four values all at once.

It gives you three outputs:

  • RG (Constant2Vector)
  • RGB (Constant3Vector)
  • RGBA (Constant4Vector)

You can easily connect inputs, promote them to parameters, and use only the output you need. It’s especially handy for quick prototyping.

append many node used to build rgba vector

append many


Whether you’re blending colors, managing texture data, or building custom shader logic, the Append nodes in Unreal Engine are essential tools in your material workflow. Don’t skip them—they can save you time and keep your graph clean.


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