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feature image - coordinate spaces in cgi and programming
September 6, 2025September 6, 2025CGI

Coordinate Spaces for CGI and Programming

When working with 3D graphics, shaders, or simulations, everything depends on coordinate spaces. These spaces define where things live, how they are oriented, and how they transform between different stages of the rendering or physics pipeline. Understanding them makes your work in Unreal Engine, Blender, or any CGI tool much

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May 13, 2025May 13, 2025UE Material Nodes

The Append Nodes Basics in Unreal Engine Materials

What Is the Append Node in Unreal Engine? If you’re building materials in Unreal Engine, the Append node can make your life easier. It lets you combine scalar values or vectors to create new vectors with more channels, like Constant2, Constant3, or even Constant4. That means you can easily construct

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May 3, 2025May 13, 2025UE Material, UE Material Nodes

Fresnel in Unreal Engine: A Beginner’s Guide

Fresnel in Unreal Engine materials is a powerful tool for adding realism and depth to your projects. Whether you’re crafting glass, water, or fabric, understanding how to use the Fresnel node can elevate your materials.​ If you prefer watching instead of reading, check out the full video.Want to support our

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May 3, 2025May 13, 2025UE Material Nodes

Named Reroute Node in Unreal Engine: Clean Up Material Graphs

The Named Reroute Node in Unreal Engine helps you clean up messy material graphs quickly and clearly. If you prefer watching instead of reading, check out the full video.Want to support our work and get access to exclusive perks? Join us on Patreon!You can also download some free Unreal Engine

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February 10, 2025May 13, 2025UE Material Nodes

Actor Position vs Object Position Nodes in Unreal Engine Materials!

When working with Unreal Engine materials, understanding the difference between Actor Position and Object Position nodes can make a huge difference in how you manipulate object locations in your shaders. In this guide, we’ll break down what these nodes do, how they differ, and how you can use them to

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February 8, 2025May 13, 2025UE Material, UE Problems & Fixes

Removing Texture Repetition! Cell Bombing in Unreal Engine

Removing texture repetition is a common issue when working with tiling textures in Unreal Engine. If you’ve ever noticed the same pattern appearing over and over, making your surfaces look unrealistic, you’re not alone! Thankfully, there’s a technique called cell bombing that helps break up the repetition and add more

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megascans dark shadow issue
February 8, 2025May 13, 2025UE Problems & Fixes

Fix Megascans Dark Shadow Issue in Unreal Engine 5

If you’ve ever imported Quixel Megascans into Unreal Engine only to find weird dark shadows on them, you’re not alone. This issue can make your assets look unrealistic and ruin how your scene looks. The good news? It’s an easy fix! In this guide, we’ll walk you through how to

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December 20, 2024May 13, 2025UE General, UE Problems & Fixes

Control the Near Clip Plane in Unreal Engine

If you’ve ever encountered clipping issues in Unreal Engine, you’re in the right place. Today, we’ll dive into how to control the near clip plane in Unreal Engine 5 for both the Cine Camera Actor and the viewport. These tips will help you overcome common obstacles and get the perfect

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Hi, I’m Hoj Dee! It's great to meet you! I’m a passionate 3D artist who loves sharing tips and techniques for Unreal Engine. My focus is on creating easy-to-follow tutorials and procedural assets that save you time and spark your creativity.

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Recent Posts

  • Coordinate Spaces for CGI and Programming
  • The Append Nodes Basics in Unreal Engine Materials
  • Fresnel in Unreal Engine: A Beginner’s Guide
  • Named Reroute Node in Unreal Engine: Clean Up Material Graphs
  • Actor Position vs Object Position Nodes in Unreal Engine Materials!

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Welcome to hojdee.com, your hub for Unreal Engine material tutorials and procedural workflows. Created by Hoj Dee, a passionate 3D artist and educator, this platform delivers tutorials and assets designed to streamline your creative process. Our goal is simple: provide clear, efficient content that helps you master materials, procedural techniques, and environment creation without wasting time.

Driven by a love for Unreal Engine and a commitment to the 3D community, Hoj Dee focuses on making learning effective and practical. Whether you're a game developer or 3D artist, you'll find tutorials and assets that simplify complex workflows and elevate your projects. Join us and discover smarter, faster ways to create.

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